NVENC is ok, but with high motions it gets pixelated really badly. I just recently started using NVENC because streaming certain games with x264 veryfast or faster is too much strain on my CPU. Definitely seems to be some kind of encoding issue thought where frames are getting skipped for whatever reason. Some of the tests would be a smooth 60FPS, while others in the same exact location in game it would stutter and be sort of choppy unless I either stopped the recording and retried it, or would star the recording and not doing anything for the first 20 seconds or so. But I noticed this would happen in some of my local recordings as well where Id do nothing but spin the camera to test the quality. Now I dont know if that has something to do with streaming at 8000kbps, but with all the testing Ive done, doing that or 6k makes no difference in terms of smoothness. Now its not a HUGE deal cuz the quality overall looks as good as my CPU was putting out at the Fast Preset while freeing up all that CPU usage, but at times it seems to have issues keeping the video at 60FPS. As for the video encoding side, it was hanging around 20% usage the entire time and only using 1.5GB of VRAM for the encoding. My GPU at MOST hit 80% usage on the graphics side of things for the game, and only hit that high because of shaders I added. Then later its smooth again around here, and then back to being choppy again at this point. ![]() Earlier in the video it was as smooth as can be. Unfortunately the OBS preview doesnt give a good indication of what youll see on stream, cuz Ive seen it be choppy in the preview, but a smooth 60FPS on stream, and vice versa. ![]() In the video at this point, you can see how its clearly not a smooth 60FPS video, and it stays like this for some time. ![]() Im using an RTX 2080, set to Max Quality and the 2 options checked. So I noticed with the current NVENC(and maybe previously as well) is at times it struggles with lots of fast light colors, and starts to slow down/stutter compared to dark.
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